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AI Insights · Timothy · October 2021

Top 5 Geolocation Games on iOS in the UK, Q3 2021

Discover the performance trends of the top 5 geolocation games on iOS in the UK for Q3 2021. Data provided by Sensor Tower.

Top 5 Geolocation Games on iOS in the UK, Q3 2021

In the third quarter of 2021, the top 5 geolocation games on iOS in the United Kingdom showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here are the key insights:

Pokémon GO by Niantic, Inc. experienced a notable peak in weekly revenue, reaching approximately $527K in mid-July. However, by the end of September, revenue had declined to around $197K. Weekly downloads saw a peak of about 33.8K in mid-July, tapering off to 20.4K by the last week of September. The game maintained a high number of weekly active users, starting at 931K in late June and peaking at 1.15M in mid-July, before dropping to 940K by the end of the quarter.

Five Nights at Freddy's AR from Illumix, Inc. saw relatively modest weekly revenue, peaking at $1.5K in late June and decreasing to $279 by the end of September. Weekly downloads fluctuated, peaking at 4.3K in late July and falling to 1.2K by the end of the quarter. The game’s active user base also saw a peak of 10.2K in late July, followed by a decline to 4.8K by the end of September.

Jurassic World Alive by Jam City, Inc. reported a steady weekly revenue trend, with a peak of $20.7K in late June and maintaining around $14K by the end of September. Weekly downloads were highest in late August at 3.3K, with a slight decline to 1.6K by the end of the quarter. Active users peaked at 16.1K in late August, before settling at 13.3K by the end of September.

The Witcher: Monster Slayer from Spokko sp. z o.o. had its best weekly revenue at $6.3K in late July, which then declined to $298 by the end of September. The game saw a significant drop in weekly downloads from 9.1K at launch in mid-July to just 103 by the end of September. Active users reached a peak of 9.8K in late July, decreasing to 1.3K by the end of the quarter.

Aglet - Avatar Social Game by Onlife Ltd showed a varied revenue trend, peaking at $1K in late June and dropping to $204 in mid-September. Weekly downloads peaked at 3.6K in early August and then fell to 1.2K by the end of September. The game’s active user base saw a consistent increase, starting at 979 in late June and reaching 6.8K by early September, before stabilizing around 5.6K towards the end of the quarter.

These insights highlight the dynamic nature of geolocation games in the UK market. For more detailed analytics and insights, be sure to visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021